Gloamrot Plague
Gloamrot Plague
"It begins with shadows under the skin... and ends when you can no longer remember the sun."Overview
The Gloamrot Plague is a rare and insidious affliction spreading through the city of Ilthmar. Unlike typical diseases, Gloamrot resists magical healing and divine intervention. It seems to cling not to flesh but to the soul’s luminance, bypassing standard restoration magic and even the power of divine clerics. First reported among dockhands and shadowy tradesmen, it now creeps through Ilthmar’s lower quarters like a quiet storm. While no one knows its exact origin, the effects are unmistakable—and terrifying.Symptoms
Magical Resistance
The Gloamrot Plague defies all known divine curatives, including Cure Disease, Lesser Restoration, Remove Curse, and even Greater Restoration. Clerics theorize that this is because the plague exists partially on the ethereal or shadow plane, rendering it immune to conventional healing methods.Disease Stat Block
Type: Supernatural Disease
Incubation Period: 2 to 5 days
Transmission: Airborne in low-light or mist-heavy areas; possible contact with cursed relics
Saving Throw: DC 16 Constitution saving throw upon exposure (1x per long rest)
On a Failed Save: Target contracts Gloamrot Plague
Progression:
Known Origins
Some whisper it is a curse unleashed when a shadowbound relic was unsealed beneath Ilthmar. Regardless of its origin, no scholar or cleric has yet uncovered a cure.Social Impact
Ilthmar has enacted arcane quarantines around entire districts. Faith in divine healers has faltered, while black market alchemists and charlatans thrive. Fear and paranoia haunt the city’s darker alleys.Rumors
Type
Supernatural
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