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Human Wizard

Medium Human, Wizard, Any Good

Armor Class 13 (with mage armor. 10 without)
Hit Points 26 (4d8 +8) 4d8+8
Speed: 30 ft

STR

9
( -1 )

DEX

11
( +0 )

CON

11
( +0 )

INT

16
( +3 )

WIS

13
( +1 )

CHA

14
( +2 )

Saving Throws INT +5, WIS +2
Skills Arcana +5 History +5 Investigation +5
Senses Passive Perception 15
Languages Common, another language
Challenge Rating 2

Spellcasting. 4th-level wizard. Its spellcasting ability is Intelligence (spell save DC 13, to hit with spell attacks +5)   Cantrips (at will): Prestidigitation, Mage Hand, Dancing Lights, Poison Spray,   1st level (4 slots): Fog Cloud, Alarm, Silent Image, Mage Armor,   2nd level (3 slots): Enlarge/Reduce, Cloud of Daggers, Detect Thoughts, Mirror Image,  


Arcane Recovery: During a short rest can recover one spell slot of a first level.   Spellbook: The most valuable possession of a mage is his spellbook. Mostly of his spells are written there. All known spells by thewizard and 1 extra per hit die are written there.

Actions

Quarterstaff. Melee Weapon Attack +1 to hit, reach 5 ft, one target. Hit: 2 (1d6 -1 ) bludgeoning damage. Properties: Versatile (two-handed 1d8),   Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4 +0) piercing damage.


Created by

AKhenni.

Statblock Type

NPC Sheet

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