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Homebrew

Spirit Prominence

1-level Conjuration

Casting Time 1 Action
Range Self (10ft radius)
Duration Instantaneous
Components V, S

You envoke the power of your soul to invoke Tendrils of light blue energy that erupt from you and batter all creatures within 10 feet of you. Each creature in that area must make a Charisma saving throw against you Spell Save DC. On a failed save, a target takes 2d6 Force damage and can't take reactions until its next turn Stunned. On a successful save, the creature takes half damage, but suffers no other effect.


 
At higher levels: When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st

Class(es): Suleymen

Created by

Gabriel0938.

Statblock Type

Spell

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