TCE
Mighty Servant of Leuk-o
Huge construct,
Armor Class: 22
Hit Points: 310 (27d12 + 135)
Speed:
60 ft
Saving Throws: Wis +9, Cha +7
Skills: Perception +9
Damage Resistances: Piercing, Slashing
Damage Immunities: Acid, Bludgeoning, Cold, Fire, Lightning, Necrotic, Poison, Psychic, Radiant
Condition Immunities: All Conditions But Invisible And Prone
Senses: - Blindsight 120 ft.
- Passive Perception 19
Languages: Understands The Languages Of Creatures Attuned To It But Can't Speak
Proficiency Bonus: +7
Immutable Existence
The servant is immune to any spell or effect that would alter its form or send it to another plane of existence.
Magic Resistant Construction
The servant has advantage on saving throws against spells and other magical effects, and spell attacks made against it have disadvantage.
Regeneration
The servant regains 10 hit points at the start of its turn. If it is reduced to 0 hit points, this trait doesn't function until an attuned creature spends 24 hours repairing the artifact or until the artifact is subjected to lightning damage.
Standing Leap
The servant's long jump is up to 50 feet and its high jump is up to 25 feet, with or without a running start.
Unusual Nature
The servant doesn't require air, food, drink, or sleep.
Actions
Destructive Fist
Melee or Ranged Weapon Attack: +17 to hit, reach 10 ft. or range 120 ft., one target. Hit: 36 (4d12 + 10) force damage. If the target is an object, it takes triple damage.
Crushing Leap
If the servant jumps at least 25 feet as part of its movement, it can then use this action to land on its feet in a space that contains one or more other creatures. Each of those creatures is pushed to an unoccupied space within 5 feet of the servant and must make a DC 25 Dexterity saving throw. On a failed save, a creature takes 26 (4d12) bludgeoning damage and is knocked prone. On a successful save, a creature takes half as much damage and isn't knocked prone.