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Orc Werebear (True Form)

Medium Orc, shapechanger, Chaotic Evil

Armor Class 13 (Hide Armour)
Hit Points 15 (2d8+6)
Speed: 30 ft

STR

16
( +3 )

DEX

12
( +1 )

CON

16
( +3 )

INT

7
( -2 )

WIS

11
( +0 )

CHA

10
( +0 )

Skills Intimidation +2
Damage Resistances Bludgeoning, Piercing, and Slashing From Nonmagical Attacks Not Made With Silvered Weapons
Senses Darkvision 60 ft.
Languages Common, Orc
Proficiency Bonus +2

Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.   Keen Smell. The bear has advantage on Wisdom (Perception) checks that rely on smell.   Shapechanger. The werebear can use its action to polymorph into a hybrid form or into a bear form, or back into its true form, which is humanoid. It's hitpoints are maintained between forms. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Actions

Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: (1d12 + 3) slashing damage.   Javelin. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: (1d6 + 3) piercing damage.   Javelin. Ranged Weapon Attack: +5 to hit, reach 30/120 ft., one target. Hit: (1d6 + 3) piercing damage.


Created by

Noble 7.

Statblock Type

NPC Sheet

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