Sun 9th Feb 2025 08:13

“Commandments of War”

by Lysi'ander Vae'khyll

Know Thy Enemy, Thy Allies, and Their Numbers
"If you know the enemy and know yourself, you need not fear the result of a hundred battles."
Understand the enemy’s strengths, weaknesses, and numbers. When outnumbered, focus your party's attacks on one foe at a time to thin their ranks quickly. A single defeated enemy reduces the danger more than wounding many. Know your allies' abilities and coordinate to maximize your strengths.
 
Unity in Purpose and Action
"A divided army is a defeated army."
The party must act as one, sharing a clear objective. Whether the goal is victory, survival, or a tactical withdrawal, all must commit to the plan. If even one adventurer acts selfishly or against the group's strategy, the entire party may fall.
 
Master the Terrain to Control the Battlefield
"The terrain is the ally of the prepared."
Use chokepoints, high ground, and natural barriers to counteract superior numbers. Funnel enemies into tight spaces where they cannot attack all at once, or lead them into traps and hazards. A well-chosen battlefield can turn the tide of any engagement.
 
Strike Where It Hurts Most
"Strike at weakness, and avoid strength."
Target the most vulnerable enemy first—casters, leaders, or already-wounded foes. Focus fire to eliminate threats swiftly. Spreading your attacks across many enemies may delay victory and prolong danger. Concentrate force where it will do the most harm.
 
Communicate Without Confusion
”Orders should be as clear as sunlight piercing a cloud."
Use simple signals, clear words, or magical communication to coordinate your actions. Confusion in the midst of battle leads to disorder and defeat. Ensure every party member knows their role and can adapt to the unexpected.
 
Retreat With Discipline and Unity
”He who knows when to retreat lives to fight another day."
A tactical withdrawal is not abandonment. Retreat as a unit, covering each other's escape. Leave no one behind unless they choose to sacrifice themselves. Protect the wounded and use defensive spells or abilities to slow pursuers. An "every man for himself" retreat invites disaster.
 
Exploit Weaknesses While Guarding Your Own
”Victory comes to those who adapt to the enemy’s flaws and shield their own."
Exploit the gaps in your enemies' formation, their poor coordination, or their lack of leadership. At the same time, guard your vulnerable members, such as the wizard or healer, and ensure your flanks are secure.
 
Deceive to Divide and Conquer
"All warfare is based on deception."
Confuse your foes with illusions, misdirection, or false retreats. Divide their forces by luring part of the group into traps or isolating key enemies. A scattered enemy is an easier target.
 
Reserve Resources for the Unexpected
"Fortune favors the prepared."
Conserve powerful spells, potions, and abilities for unforeseen dangers or final confrontations. A battle is often won or lost in its final moments when both sides are spent—ensure your party has strength left to tip the scales in your favor.
 
Victory Lies in Harmonious Action
"A well-coordinated force is unshakable, like a mountain.”
Each party member should act in perfect synchrony. The tank shields the group, the rogue eliminates priority targets, the caster controls the battlefield, and the healer sustains the party. When each adventurer performs their role and supports the others, no enemy force can prevail