Remove these ads. Join the Worldbuilders Guild

Windharrow

Medium Human , Neutral Evil

Armor Class 15 (studded leather)
Hit Points 24
Speed 30ft

STR
10 0
DEX
16 +3
CON
12 +1
INT
14 +2
WIS
10 0
CHA
17 +3

Condition Immunities Fey Ancestry. Windharrow has advantage on saving throws against being charmed, and magic can’t put him to sleep.
Senses darkvision 60 ft
Languages Auran, Common, Elvish
Challenge 8th level Wizard


Description

An opportunistic half-moon elf rake and bandit formerly known as Harald Grayspear, Windharrow was given his new name by Aerisi Kalinoth. When Aerisi was still with her family, Harald charmed and flattered his way into her favor. When Aerisi ran away from home to become the air prophet, she took Windharrow with her.   At Aerisi’s insistence, Windharrow recruited a band of flutists from the ranks of new converts to the air cult, calling them the Windwyrds. Most have no musical talent whatsoever, and their music is often a shrill cacophony. Of all the air cultists, the Windwyrds are the least fanatical and the most fearful for their lives. Aerisi disposes of these minstrels on a whim, replacing them with other initiates. Those that master some skill with their instruments survive the longest, but the cost of failure creates a highly competitive environment among the minstrels.   Windharrow is loyal to Aerisi Kalinoth as long as he fears her power. If his life is threatened or a richer offer presents itself, Windharrow betrays the air cult without a backward glance. (700 XP)


Windharrow is an 8th-level spellcaster. His spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). Windharrow knows the following bard spells:   Cantrips (at will): friends, prestidigitation, vicious mockery 1st level (4 slots): disguise self, dissonant whispers, thunderwave 2nd level (3 slots): invisibility, shatter, silence 3rd level (3 slots): nondetection, sending, tongues 4th level (2 slots): confusion, dimension door


Actions

Multiattack. Windharrow makes two melee attacks.   Rapier. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 7 (1d8 + 3) piercing damage.


 

Created by

StylinLP38.

Statblock Type

NPC

Link/Embed