Scott | LG | ||
Character Name | Alignment | ||
Paladin 1 | |||
Character Level | |||
Catfolk | L | ||
Race | Size | ||
Male | - | ||
Gender | Age | ||
- | - | ||
Height | Weight | ||
- | - | ||
Hair | Eyes |
Solver | |
Player | |
- | - |
Deity | Homeland |
- | 0 |
Domain/Oath/Patron/School | XP |
SAVING THROWS | ||||||
---|---|---|---|---|---|---|
Save | Total | Base | Ability | Magic | Misc | Temp |
Fortitude | +2 | +0 | CON +2 | +0 | +0 | +0 |
Reflex | +2 | +0 | DEX +2 | +0 | +0 | +0 |
Will | -1 | +0 | WIS -1 | +0 | +0 | +0 |
Combat Maneuver Bonus CMB | |||||
---|---|---|---|---|---|
CMB | BaB | STR | Size | Misc | |
+3 | +1 | +2 | +0 | +0 |
Combat Maneuver Defense CMD | ||||||
---|---|---|---|---|---|---|
CMD | Base | BaB | STR | DEX | Size | Misc |
16 | 10 | +1 | +2 | +2 | +1 | +0 |
Catfolk, Common, Dwarven, Elven
Adventuring Skills | |||||
---|---|---|---|---|---|
CS | Skill | Total | AB Mod | Ranks | Misc |
Acrobatics | +2 | (DEX) +2 | +0 | +0 | |
Bluff | +3 | (CHA) +3 | +0 | +0 | |
Climb | +2 | (STR) +2 | +0 | +0 | |
Diplomacy | +3 | (CHA) +3 | +0 | +0 | |
Disguise | +3 | (CHA) +3 | +0 | +0 | |
Escape Artist | +2 | (DEX) +2 | +0 | +0 | |
Fly | +2 | (DEX) +2 | +0 | +0 | |
Heal | -1 | (WIS) -1 | +0 | +0 | |
Intimidate | +3 | (CHA) +3 | +0 | +0 | |
Knowledge: Arcana | +2 | (INT) +2 | +0 | +0 | |
Knowledge: Dungeoneering | +2 | (INT) +2 | +0 | +0 | |
Knowledge: Local | +2 | (INT) +2 | +0 | +0 | |
Knowledge: Nature | +2 | (INT) +2 | +0 | +0 | |
Knowledge: Planes | +2 | (INT) +2 | +0 | +0 | |
Knowledge: Religion | +2 | (INT) +2 | +0 | +0 | |
Perception | -1 | (WIS) -1 | +0 | +0 | |
Ride | +2 | (DEX) +2 | +0 | +0 | |
Sense Motive | -1 | (WIS) -1 | +0 | +0 | |
Stealth | +2 | (DEX) +2 | +0 | +0 | |
Survival | -1 | (WIS) -1 | +0 | +0 | |
Swim | +2 | (STR) +2 | +0 | +0 | |
Background Skills | |||||
CS | Skill | Total | AB Mod | Ranks | Misc |
Appraise | +2 | (INT) +2 | +0 | +0 | |
Knowledge: Engineering | +2 | (INT) +2 | +0 | +0 | |
Knowledge: Geography | +2 | (INT) +2 | +0 | +0 | |
Knowledge: History | +2 | (INT) +2 | +0 | +0 | |
Knowledge: Nobility | +2 | (INT) +2 | +0 | +0 | |
Custom Skills | |||||
CS | Skill | Total | AB Mod | Ranks | Misc |
Toughness: You have enhanced physical stamina. Benefit: You gain +3 hit points. For every Hit Die you possess beyond 3, you gain an additional +1 hit point. If you have more than 3 Hit Dice, you gain +1 hit points whenever you gain a Hit Die (such as when you gain a level).
Low-Light Vision: In dim light, catfolk can see twice as far as humans.
Cat’s Luck: Once per day when a catfolk attempts a Reflex saving throw, he can roll the saving throw twice and take the better result. He must decide to use this ability before the saving throw is attempted.
Natural Hunter: Catfolk receive a +2 racial bonus on Perception, Stealth, and Survival checks.
Sprinter: Catfolk gain a 10-foot racial bonus to their speed when using the charge, run, or withdraw actions.
WEAPONS | ||||||
---|---|---|---|---|---|---|
Name | AB | Critical | Type | Range | Ammo | Dmg |
Quarterstaff | +3 | 20/x2 | - | - | 1d8/1d8 B |
ARMOUR | ||||||
---|---|---|---|---|---|---|
Name | ACB | Type | Check Penality | Spell Failure | Weight | Properties |
Hide Armour | +4 | Medium | -3 | 20% | 25 lbs | - |
Tower Shield | +4 | Shield | 0 | 50% | 45 lbs | - |
Hide Armor, Tower Shield, Quarterstaff, Adventurer's Sash, Backpack (Hammer, Hemp Rope (50 Ft.), Iron Holy Symbol Of Bizhena{UE}, Journal{UE}, Manacles, Miner's Pick, Mug/Tankard, Sack, Shovel, Signal Horn{APG}, Trail Rations, Waffle Iron{UE}, Candle (3), Charcoal, Earplugs{APG}, Field Survival Guide{UW}, Flint And Steel, Grooming Kit (Chewing Stick, Comb (0.2 Lb), Hairbrush (0.3 Lb), Mirror, Nail File (0.1 Lb), Scissors (0.3 Lb), Soap, Sponge, Tooth Powder (0.1 Lb)), Blanket{APG}), Bedroll, 6g, 7s, 1c
Weapon and Armor Proficiency: Paladins are proficient with all simple and martial weapons, with all types of armor (heavy, medium, and light), and with shields (except tower shields).
Aura of Good (Ex): The power of a paladin's aura of good (see the detect good spell) is equal to her paladin level.
Detect Evil (At will) (Sp): You can use detect evil at will (as the spell).
Smite Evil (1/day) (Su): +3 to hit, +1 to damage, +3 deflection bonus to AC when used.
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.