Thunderclap (Recharge 4–6). The storm atronach causes a thunderous explosion using its action, any creature within 10 feet of the storm atronach must make a DC 14 Constitution saving throw, taking 2d10 thunder damage, being pushed back 10 feet and knocked prone on a failed save. Creatures that pass the saving throw take half as much damage and aren't pushed or knocked prone. Explode on Death. The storm atronach causes a thunderous explosion upon its death, any creature within 10 feet of the storm atronach when it dies must make a DC 14 Constitution saving throw, taking 4d10 thunder damage, being pushed back 10 feet and knocked prone on a failed save. Creatures that pass the saving throw take half as much damage and aren't pushed or knocked prone.
Multiattack. The storm atronach makes two attacks. Slam. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d8 + 4) bludgeoning damage, plus 6 (1d10) thunder damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone. Lightning Bolt. Ranged Spell Attack: +7 to hit, range 60/120., one target. Hit: 16 (2d10+5) lightning damage.