Homebrew
Medium Half-Elf, Ghost of Alameen, Lawful Good
A half-elf woman with short, curly brown hair and flashing silver eyes. She has a silver nose prosthetic.
Salariel will protect her fellow Ghosts and honor the memory of those who have fallen.
Salariel's bond with her fellow Ghosts is stronger than any bond of blood.
Salariel is driven by vengeance against the Qartagonians that besieged her and her fellow Ghosts at Vaux Mosiris.
Brave: Salariel has advantage on saving throws against being frightened. Fey Ancestry: Salariel has advantage on saving throws against being charmed and magic cannot put her to sleep.
Multiattack: Salariel makes two attacks with her longsword and shortsword or two attacks with her longbow. Longsword: Melee Weapon Attack: +7 to hit, reach 5 ft. one target. Hit: 1d8+3 slashing damage. Shortsword: Melee Weapon Attack: +7 to hit, reach 5 ft. one target. Hit: 1d8+3 slashing damage. Longbow: Ranged Weapon Attack: +5 to hit, range 100/400 ft., one target. Hit: 1d8+2 piercing damage. Leadership (Recharges after a short or long rest): for 1 minute, Salariel can utter a special command or warning whenever a non-hostile creature that it can see within 30 feet of it makes an attack roll or a saving throw. The creature can add a d4 to it s roll provided it can hear and understand the knight. A creature can benefit from only one Leadership die at a time. This effect ends if Salariel is incapacitated.
Parry: Salariel adds 2 to her AC against one melee attack that would hit her. To do so, Salariel must see the attacker and be wielding a melee weapon.