+4 | Expertise Bonus | |
+2 | Proficiency Bonus |
+3 | Strength | |
+0 | Dexterity | |
+3 | Constitution | |
+0 | Intelligence | |
+3 | Wisdom | |
+4 | Charisma |
+0 | Acrobatics | DEX | |
+1 | Animal Handling | WIS | |
+0 | Arcana | INT | |
+3 | Athletics | STR | |
+2 | Deception | CHA | |
+0 | History | INT | |
+3 | Insight | WIS | |
+4 | Intimidation | CHA | |
+0 | Investigation | INT |
+1 | Medicine | WIS | |
+0 | Nature | INT | |
+1 | Perception | WIS | |
+2 | Performance | CHA | |
+2 | Persuasion | CHA | |
+0 | Religion | INT | |
+0 | Sleight of Hand | DEX | |
+0 | Stealth | DEX | |
+1 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Warhammer - One Hand | +5 | STR | 1d8+3 | Bludgeoning | |
Versatile | |||||
Warhammer - Two Hands | +5 | STR | 1d10+3 | Bludgeoning | |
Versatile |
You can use this class’s Channel Divinity twice. You regain one of its expended uses when you finish a Short Rest, and you regain all expended uses when you finish a Long Rest. You gain an additional use when you reach Paladin level 11.
If a Channel Divinity effect requires a saving throw, the DC equals the spell save DC from this class’s Spellcasting feature.
The statblocks of your Weapons, armor and other important/magical equipment
PHB
Weapon
Common
Versatile (1d10)Type | Damage | Damage | Range |
---|---|---|---|
Martial Melee | 1d8 / 1d10 | Bludgeoning |
Cost: 15 gp
Weight: 2 lb
Player's Handbook
Armor (Shield)
Common
Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
Type | AC | STR Req. | Stealth Dis. |
---|---|---|---|
Shield | 2 | - | No |
Cost: 10 gp
Weight: 6 lbs
The statblocks of your class features
Paladin Level | Spells |
---|---|
3 | Protection from Evil and Good, Shield of Faith |
5 | Aid, Zone of Truth |
9 | Beacon of Hope, Dispel Magic |
13 | Freedom of Movement, Guardian of Faith |
17 | Commune, Flame Strike |
Paladin Level | Spells |
---|---|
3 | Guiding Bolt, Heroism |
5 | Enhance Ability, Magic Weapon |
9 | Haste, Protection from Energy |
13 | Compulsion, Freedom of Movement |
17 | Legend Lore, Yolande's Regal Presence |
Paladin Level | Spells |
---|---|
3 | Ensnaring Strike, Speak with Animals |
5 | Misty Step, Moonbeam |
9 | Plant Growth, Protection from Energy |
13 | Ice Storm, Stoneskin |
17 | Commune with Nature, Tree Stride |
Paladin Level | Spells |
---|---|
3 | Bane, Hunter's Mark |
5 | Hold Person, Misty Step |
9 | Haste, Protection from Energy |
13 | Banishment, Dimension Door |
17 | Hold Monster, Scrying |
Level | Prof Bonus | Class Features | Channel Divinity | Prepared Spells | 1 | 2 | 3 | 4 | 5 |
---|---|---|---|---|---|---|---|---|---|
1 | +2 | Lay on Hands, Spellcasting, Weapon Mastery | - | 2 | 2 | - | - | - | - |
2 | +2 | Fighting Style, Paladin's Smite | - | 3 | 2 | - | - | - | - |
3 | +2 | Channel Divinity, Paladin Subclass | 2 | 4 | 3 | - | - | - | - |
4 | +2 | Ability Score Improvement | 2 | 5 | 3 | - | - | - | - |
5 | +3 | Extra Attack, Faithfull Steed | 2 | 6 | 4 | 2 | - | - | - |
6 | +3 | Aura of Protection | 2 | 6 | 4 | 2 | - | - | - |
7 | +3 | Subclass Feature | 2 | 7 | 4 | 3 | - | - | - |
8 | +3 | Ability Score Improvement | 2 | 7 | 4 | 3 | - | - | - |
9 | +4 | Abjure Foes | 2 | 8 | 4 | 3 | 2 | - | - |
10 | +4 | Aura of Courage | 2 | 8 | 4 | 3 | 2 | - | - |
11 | +4 | Radiant Strikes | 3 | 10 | 4 | 3 | 3 | - | - |
12 | +4 | Ability Score Improvement | 3 | 10 | 4 | 3 | 3 | - | - |
13 | +5 | - | 3 | 11 | 4 | 3 | 3 | 1 | - |
14 | +5 | RestoringTouch | 3 | 11 | 4 | 3 | 3 | 1 | - |
15 | +5 | Subclass Feature | 3 | 12 | 4 | 3 | 3 | 2 | - |
16 | +5 | Ability Score Improvement | 3 | 12 | 4 | 3 | 3 | 2 | - |
17 | +6 | - | 3 | 14 | 4 | 3 | 3 | 3 | 1 |
18 | +6 | Aura Expansion | 3 | 14 | 4 | 3 | 3 | 3 | 1 |
19 | +6 | Epic Boon | 3 | 15 | 4 | 3 | 3 | 3 | 2 |
20 | +6 | Subclass Feature | 3 | 15 | 4 | 3 | 3 | 3 | 2 |
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Dungeons & Dragons 5e
1-level Conjuration
Player's Handbook
1-level Divination
Ritual - does not require spell slot, takes 10 minutes longer1-level Enchantment
Basic Rules
1-level Evocation
One DnD Playtest 6
1-level Evocation
Basic Rules, pg. 250
1-level Enchantment
Statblocks for your Trinkets, businesses, building, castles, empires.