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Robert Ujdur

Medium human fighter, true neutral
Armor Class: 16
Hit Points: 13
Speed: 30 ft

STR

17 +3

DEX

13 +1

CON

16 +3

INT

10 +0

WIS

13 +1

CHA

12 +1

Saving Throws: Strenght, Constitution
Skills: Feat:Sentinel You have mastered techniques to take advantage of every drop in any enemy's guard, gaining the following benefits: When you hit a creature with an opportunity attack, the creature's speed becomes 0 for the rest of the turn. Creatures provoke opportunity attacks from you even if they take the Disengage action before leaving your reach. When a creature within 5 feet of you makes an attack against a target other than you (and that target doesn't have this feat), you can use your reaction to make a melee weapon attack against the attacking creature.   Great Weapon Fighting When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2. The weapon must have the two-handed or versatile property for you to gain this benefit.
Languages: Common, Draconic
Proficiency Bonus: +2

Second Wind: You have a limited well of stamina that you can draw on to protect yourself from harm. On your turn, you can use a bonus action to regain hit points equal to 1d10 + your fighter level. Once you use this feature, you must finish a short or long rest before you can use it again.


Created by

Buco47.

Statblock Type

Monster

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