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Innistrad Human, Kessig

Innistrad’s population is mostly human, and player characters in an Innistrad campaign should be human in most circumstances. However, the humans of Kessig are different in many respects from those of Gavony, and Nephalia’s urban culture is very distinct from the shadow-draped land of Stensia. Diversity among player characters comes not from race, but from each character’s home province.
Human characters on Innistrad have the following traits. If you use these human traits, do not use the variant human traits presented in the Player’s Handbook. As well, in campaigns that use feats, characters should not be allowed to choose feats that duplicate any provincial traits.

Kessig

For the Kessiger, life is work. Kessigers are farmers, millers, weavers, and stonemasons, living close to the land and working hard for every meal. This makes them self-reliant, pragmatic, and plainspoken.
ability score increase: Your Dexterity and Wisdom scores each increase by 1.
age: Humans reach adulthood in their late teens and live less than a century.
alignment: Humans tend toward no particular alignment.
Size: Medium
speed: Your base walking speed is 30 feet.
Languages: You can speak, read, and write Common and one extra language of your choice
parent race: Human
race features:

Forest Folk

You have proficiency in the Survival skill.

Fleet of Foot

Your base walking speed is 40 feet.

Sure-Footed

When you use the Dash action, difficult terrain doesn’t cost you extra movement on that turn.

Spring Attack

When you make a melee attack against a creature, you don’t provoke opportunity attacks from that creature for the rest of your turn, whether you hit or not.

Created by

Ezrageric.

Statblock Type

Race/Species

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