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Bido CR: 5

Medium beast, unaligned
Armor Class: 17 (Serpent Scale Armour)
Hit Points: 38 (7d8+7)
Speed: 40 ft

STR

19 +4

DEX

16 +3

CON

12 +1

INT

3 -4

WIS

12 +1

CHA

7 -2

Saving Throws: Dex +6
Skills: Athletics +7, Perception +4, Survival+ 4
Senses: passive Perception 14
Languages: None
Challenge Rating: 5
Proficiency Bonus: +3

Keen Hearing and Smell. The Bido has advantage on Wisdom (Perception) checks that rely on hearing or smell.   Improved Critical. Bido's attack rolls score a critical hit on a roll of 19 or 20 on the d20.

Actions

Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: (1d6 + 4) piercing damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone

Bonus Actions

Second Wind. Bido can use a bonus action on its turn to regain 1d10+5 hit points. Once it uses this feature, it must finish a short or long rest before it can use it again.

German Shepherd

Created by

Noble 7.

Statblock Type

Monster

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